

Jun 19 2010 08:21 PM UTC (almost 2 years)
Jun 20 2010 03:13 AM UTC (almost 2 years)
It's more like Planetside from what I have heard of that game, but with Counter-Strike elements. There are three lobbies that players can spend time in outside of combat, with each PvP match and PvE match being there own seperate rooms (kind of like Counter-Strike has servers, but this is all hosted on the game's server). You can buy your own guns, and customize them with performance enhancing modifications (I will sell you some if you send me materials!
), as well as purchase clothing, drugs, and ammunition to increase your resistances to different types of damage, damage per bullet, amount of ammunition per clip, amount of ammunition you can carry, and so forth. You can also choose some skills that can give you explosives like grenades, an auto-health regenerator, as well as drug boosts.
Then you actually have to shoot the person. There is no sort of lock on in this game. A headshot does not neccesarily kill, but you don't have skills calleed headshot that will let you shoot your bow with more damage. This isn't WoW combat at all.
I hope that answers your question!
21st century schizoid man

Signature courtesy of SpottedOut
Jun 20 2010 10:27 AM UTC (almost 2 years)
Ya except one thing is it still like donation or P2P?
Jun 20 2010 11:40 AM UTC (almost 2 years)
It's free to play. You can pay though. Five dollars or ten dollars a month. Five will get you double XP, loot, and cash and some other perks while ten dollars gets you gold bars which you can use in the cash shops for stuff like XP boost drinks and new skins for your clothes and guns.
21st century schizoid man

Signature courtesy of SpottedOut
0 currently reading this topic










I haven't downloaded the game yet, due to it will take a bit lol. I just had a nub question. Is the game like a persistant world type kinda like PlanetSide or is it more of a soldier front/Counter Strike Source type deal, ya know with servers ; rooms/lobbies?
Last Edited on: Jun 19 2010 08:22 PM UTC (May 17 2012, 08:14am GMT)