Story Details
Sunrise City is a city like any other in this modern world, a city on the brink of total panic. Within the walls, people continue to try to lead a “normal” life, pretending that all is well. They go to work, go shopping, view the ads on the buildings and dine out. Beneath this façade, however, people live in a state of perpetual fear. Deep inside, the citizenry knows that Sunrise City teeters on the brink of destruction. Every day, they face total societal and economic collapse. In this regard, it’s just like every other city in America.
Unlikely Heroes
Before the collapse, crime in Sunrise City was controlled by six rival crime families. In response to the global crisis, the six leaders of the gangs called a summit under Don Nunzio Bianchi, to discuss their approach to the new situation in the world:
- The Bianchi Family, an Italian mafia family, are led by Don Nunzio “The Hook” Bianchi and are considered to be the original gangsters of Sunrise City.
- The Midtown Square Disciples (AKA MSD-187), an urban gang specializing in weapon and drug smuggling, are led by Gerome Mills, and have been a force in the Sunrise City underworld for decades.
- The Two-Five of Trenchtown, an offshoot of a centuries old London gang, is led by Myron Funt. Though the organization dates back at least 600 years, the Two-Five are relative newcomers to the city. They are extremely well organized and dangerously cunning. Myron’s right hand man, Louis Ockley, ensures that the Two-Five operation continues to expand.
- The Tscinoto Dragons, a crime organization from Tokyo and Hong Kong with a tradition of honor and violence, are led by the most powerful of all gang leaders in Sunrise City, Kazuki Oyanagi. They have held a place in Sunrise City for generations, predominantly in the Downtown area.
- The Bratva, a ruthless, tough gang of displaced warriors hailing from Moscow, is led by Arkady Kravchenko. They have maintained a steady presence in the city since the late 1980’s.
- The Sons of Liberty, an ultranationalist militant organization loyal to the American heritage, are led by Belinda Dering and formed only recently in response to the collapse of the nation.
You Get Yours, I Get Mine
Despite the fact that they all had their own agendas, the six factions reached a tenuous agreement: a truce would be maintained in the City’s Civil Defense Zones, and they would offer their services to the municipality, braving the streets outside the walls in order to ensure the continued influx of supplies into the city. In return, the gangs expected to have a free hand to operate within the city, making as much money as they could while keeping to the ban on violence within the walls.
Fully aware that human civilization was itself on the brink of collapse, these six gangs acted to ensure themselves a position of power within the new order, each trying to corner as much legitimate power as it could in the city’s warzones. Their grand plan for power agreed upon, the gangs concluded their meeting by sending a secretly appointed messenger to deliver word of their offer to the Municipality, which also found itself in a state of conflict.
Crisis: City Hall
The disintegration of the United States dealt a harsh blow to most local governments, and the municipal government of Sunrise City was no exception. The total loss of communication with Washington or New York led to an ever increasing concern regarding the value of people’s money. Spurred by these worries over the economic viability of the currency, the Municipality quickly engaged in a frantic stockpiling of medicine, fuel, food, and other supplies.
Mayor Oscar Cartagena, a former real-estate developer, had been in the pocket of venture capitalist Santiago Baron for years. However, in the panic, Baron disappeared and Cartagena begun battening the hatches in a panicked response to a lack of authority. Indeed, due to the vacuum of power, the Mayor and his cabinet had begun meeting with corporate leaders from a variety of companies in an effort to prevent the shrinking of the safe territory within the walls and to reduce the increasing danger in the Civil Defense Zones. However, the toll many of these companies wished to extort from the Mayor was substantial, leaving him with limited options.
Ultimately, then, the messenger from the city’s underworld might prove to be just what the Mayor needs to weather the storm.
City on the Brink
This city is a city in violent conflict, a teetering facade of normalcy that will crumble into chaos at the slightest provocation. It’s all about getting as much as you can while you can still get it... because who knows what tomorrow’s going to look like?
Outside Sunrise City
The world outside Sunrise City’s Civil Defense Zones is a no-man’s land where the gun is all the law there is. There are many gangs in the ‘Outside’, those stretches of suburbia that once connected the cities and townships. These gangs fight a continual battle against the remnants of the American and state governments, as well as against very well supplied mega-corporations that are attempting to create a new world order in which they reign supreme. They prowl the interstates and highways preparing ambushes and attacks against armored convoys that ferry precious goods from city-state to city-state, and thus are a threat to the survival of every city, including Sunrise City.
The most powerful gang found in the areas immediately surrounding Sunrise City is the Rogues. These violent, practically feral individuals actively attack the outskirts of the city, even attempting to stage organized assaults on the city-proper on more than one occasion. More than any other group, the Rogues present the most immediate threat to the future survival of Sunrise City, and it is this threat which the six gangs within the city walls have allied to combat.
The Rogues
The Rogues are a huge organization of the forgotten people who had the misfortune of living in the industrial zones surrounding Sunrise City when the walls were constructed. Ravaged by famine, disease and the elements, the Rogues have scraped together a violent, aggressive community from the scraps of the old city, and have turned their attention to striking back at Sunrise City to secure supplies, weapons, and medicines. The Rogues are ruthless murderers and thieves who respect only one code of conduct: the guy with the biggest gun wins. Their goals are as simple as their code of conduct: to accumulate as much firepower as possible in order to sow conflict, bloodshed and destruction wherever they go.
Rogue leadership changes frequently as leaders rise and are killed, whether in battles with the Municipality or in conflict with other up and coming leaders. The current leader is a murderous veteran of the Rogues known only as Hannibal. Through many victories against rivals across the many battles that have plagued the Outside in the years immediately following the collapse, Hannibal has proven to be a significant force in the Rogue organization and a serious threat to the Municipality. A charismatic and authoritarian leader, he has transformed the animalistic Rogues into an efficient militant force capable of conducting strategic strikes at Municipality weapon and medical stores. The result has changed the perception of the Rogues. No longer are the Rogues viewed as a rag-tag group of miscreants. Rather, they are now seen as a serious Outside gang, which has helped to swell Rogue ranks to all time high numbers.
The Rogues are currently organized in the following manner:
• Hannibal: The leader of the Rogues, Hannibal lords over the lesser divisions of the Rogue organization.
• Rupture Squad: This is Hannibal’s crack assault squad. The Rupture Squad is the best armed and armored. Hannibal uses them not only for his personal protection but also as his primary method of striking at the Municipality.
• The Corps: The Corps is organized around the remnants of an old military detachment which has joined up with the Rogues. With this hard leadership, the Corps has taken the most violent and deadly Rogue members and forged them into a powerful force. The Corps is feared throughout Sunrise City, and Hannibal encourages them to dazzle him with news of their exploits.
• Death Dealers: The majority of the Rogue troops fall under the Death Dealer flag. These are the soldiers, the drug dealers, and the minions of the Rogue gang.
Last Edited on: Jun 23 2009 08:53 PM UTC (May 21 2012, 11:02am GMT)
Story Details
Sunrise City is a city like any other in this modern world, a city on the brink of total panic. Within the walls, people continue to try to lead a “normal” life, pretending that all is well. They go to work, go shopping, view the ads on the buildings and dine out. Beneath this façade, however, people live in a state of perpetual fear. Deep inside, the citizenry knows that Sunrise City teeters on the brink of destruction. Every day, they face total societal and economic collapse. In this regard, it’s just like every other city in America.
Unlikely Heroes
Before the collapse, crime in Sunrise City was controlled by six rival crime families. In response to the global crisis, the six leaders of the gangs called a summit under Don Nunzio Bianchi, to discuss their approach to the new situation in the world:
You Get Yours, I Get Mine
Despite the fact that they all had their own agendas, the six factions reached a tenuous agreement: a truce would be maintained in the City’s Civil Defense Zones, and they would offer their services to the municipality, braving the streets outside the walls in order to ensure the continued influx of supplies into the city. In return, the gangs expected to have a free hand to operate within the city, making as much money as they could while keeping to the ban on violence within the walls.
Fully aware that human civilization was itself on the brink of collapse, these six gangs acted to ensure themselves a position of power within the new order, each trying to corner as much legitimate power as it could in the city’s warzones. Their grand plan for power agreed upon, the gangs concluded their meeting by sending a secretly appointed messenger to deliver word of their offer to the Municipality, which also found itself in a state of conflict.
Crisis: City Hall
The disintegration of the United States dealt a harsh blow to most local governments, and the municipal government of Sunrise City was no exception. The total loss of communication with Washington or New York led to an ever increasing concern regarding the value of people’s money. Spurred by these worries over the economic viability of the currency, the Municipality quickly engaged in a frantic stockpiling of medicine, fuel, food, and other supplies.
Mayor Oscar Cartagena, a former real-estate developer, had been in the pocket of venture capitalist Santiago Baron for years. However, in the panic, Baron disappeared and Cartagena begun battening the hatches in a panicked response to a lack of authority. Indeed, due to the vacuum of power, the Mayor and his cabinet had begun meeting with corporate leaders from a variety of companies in an effort to prevent the shrinking of the safe territory within the walls and to reduce the increasing danger in the Civil Defense Zones. However, the toll many of these companies wished to extort from the Mayor was substantial, leaving him with limited options.
Ultimately, then, the messenger from the city’s underworld might prove to be just what the Mayor needs to weather the storm.
City on the Brink
This city is a city in violent conflict, a teetering facade of normalcy that will crumble into chaos at the slightest provocation. It’s all about getting as much as you can while you can still get it... because who knows what tomorrow’s going to look like?
Outside Sunrise City
The world outside Sunrise City’s Civil Defense Zones is a no-man’s land where the gun is all the law there is. There are many gangs in the ‘Outside’, those stretches of suburbia that once connected the cities and townships. These gangs fight a continual battle against the remnants of the American and state governments, as well as against very well supplied mega-corporations that are attempting to create a new world order in which they reign supreme. They prowl the interstates and highways preparing ambushes and attacks against armored convoys that ferry precious goods from city-state to city-state, and thus are a threat to the survival of every city, including Sunrise City.
The most powerful gang found in the areas immediately surrounding Sunrise City is the Rogues. These violent, practically feral individuals actively attack the outskirts of the city, even attempting to stage organized assaults on the city-proper on more than one occasion. More than any other group, the Rogues present the most immediate threat to the future survival of Sunrise City, and it is this threat which the six gangs within the city walls have allied to combat.
The Rogues
The Rogues are a huge organization of the forgotten people who had the misfortune of living in the industrial zones surrounding Sunrise City when the walls were constructed. Ravaged by famine, disease and the elements, the Rogues have scraped together a violent, aggressive community from the scraps of the old city, and have turned their attention to striking back at Sunrise City to secure supplies, weapons, and medicines. The Rogues are ruthless murderers and thieves who respect only one code of conduct: the guy with the biggest gun wins. Their goals are as simple as their code of conduct: to accumulate as much firepower as possible in order to sow conflict, bloodshed and destruction wherever they go.
Rogue leadership changes frequently as leaders rise and are killed, whether in battles with the Municipality or in conflict with other up and coming leaders. The current leader is a murderous veteran of the Rogues known only as Hannibal. Through many victories against rivals across the many battles that have plagued the Outside in the years immediately following the collapse, Hannibal has proven to be a significant force in the Rogue organization and a serious threat to the Municipality. A charismatic and authoritarian leader, he has transformed the animalistic Rogues into an efficient militant force capable of conducting strategic strikes at Municipality weapon and medical stores. The result has changed the perception of the Rogues. No longer are the Rogues viewed as a rag-tag group of miscreants. Rather, they are now seen as a serious Outside gang, which has helped to swell Rogue ranks to all time high numbers.
The Rogues are currently organized in the following manner:
• Hannibal: The leader of the Rogues, Hannibal lords over the lesser divisions of the Rogue organization.
• Rupture Squad: This is Hannibal’s crack assault squad. The Rupture Squad is the best armed and armored. Hannibal uses them not only for his personal protection but also as his primary method of striking at the Municipality.
• The Corps: The Corps is organized around the remnants of an old military detachment which has joined up with the Rogues. With this hard leadership, the Corps has taken the most violent and deadly Rogue members and forged them into a powerful force. The Corps is feared throughout Sunrise City, and Hannibal encourages them to dazzle him with news of their exploits.
• Death Dealers: The majority of the Rogue troops fall under the Death Dealer flag. These are the soldiers, the drug dealers, and the minions of the Rogue gang.
Last Edited on: Jun 23 2009 08:53 PM UTC (May 21 2012, 11:02am GMT)