Hey Guys,
Just wanted to pop in and let you know that we’ve been listening to what you’ve all been saying about the latest update and we are making some adjustments based on your feedback.
We’re currently working on a hot fix for early September that will adjust a few of the features that have received the most feedback.
We will be changing the Sniper Rifle zoom feature back to the way it was before the update and we also will make an adjustment to the Cabrese semi-auto Assault Rifle to increase its rate of fire.
For Chemists who are still hanging onto Probability and Quality ingredients, we will be replacing those with useful ingredients in the hot fix. Please note that any ingredients in the mail system will not be replaced, they need to be in a bank or backpack. We’re also looking into ways to compensate Chemists who lost recipes in their inventory based on rarity.
Finally, we will be optimizing item durability to fix issues with some weapons that are losing it way too quickly.
Many other issues that have been raised are on our watch list, so we are keeping a close eye on your comments and game play for other changes that need to be made. We’re also working very hard to deal with some of the lag issues players are seeing. The hot fix that was released today addressed lobby lag issues, but instance lagging is difficult to reproduce and that makes it difficult to fix. We are making progress and we will keep working on the issue until it is fixed.
--KevinB
Last Edited on: Mar 19 2012 10:50 PM UTC (64 Days ago)
Hey Guys,
Just wanted to pop in and let you know that we’ve been listening to what you’ve all been saying about the latest update and we are making some adjustments based on your feedback.
We’re currently working on a hot fix for early September that will adjust a few of the features that have received the most feedback.
We will be changing the Sniper Rifle zoom feature back to the way it was before the update and we also will make an adjustment to the Cabrese semi-auto Assault Rifle to increase its rate of fire.
For Chemists who are still hanging onto Probability and Quality ingredients, we will be replacing those with useful ingredients in the hot fix. Please note that any ingredients in the mail system will not be replaced, they need to be in a bank or backpack. We’re also looking into ways to compensate Chemists who lost recipes in their inventory based on rarity.
Finally, we will be optimizing item durability to fix issues with some weapons that are losing it way too quickly.
Many other issues that have been raised are on our watch list, so we are keeping a close eye on your comments and game play for other changes that need to be made. We’re also working very hard to deal with some of the lag issues players are seeing. The hot fix that was released today addressed lobby lag issues, but instance lagging is difficult to reproduce and that makes it difficult to fix. We are making progress and we will keep working on the issue until it is fixed.
--KevinB
Last Edited on: Mar 19 2012 10:50 PM UTC (64 Days ago)