


Feb 09 2011 05:49 PM UTC (over 1 year)
Feb 11 2011 03:50 PM UTC (over 1 year)
STABILITY : from the game depends on the virus that has the machine that I checked. you should keep the machine free of viruses to achieve good stability of the game.
with respect to the turrets, I think there are people who agree on some things and others agree on others, if you ignore all the people are going to go crazy, update the game as you have not as people available.
as they were before the towers are good for pve and play but when you use in pvp people are also bothered ........ not easy to break because they break both eggs last long, better learn to play better.
the only thing I see wrong and I do not like the grenade launcher, that if its a real [filtered] and it is a weapon so unreal I never saw a weapon that launches grenades that way (Fruit at maximum)
THANK YOU AND LONG LIVE CrimeCraft.
Feb 11 2011 04:10 PM UTC (over 1 year)
way to cave in to a bunch of crying newbs. this will not make them stop crying by the way.
Feb 11 2011 06:12 PM UTC (over 1 year)
you are right now pmove lmg turret to level 3 takes you 30 !!!!!!!!!!! skill points and is useless. better they get it because nobody will use that skill or for pve and the rocket is now a little better but nothing is broken and does not last the truth by a better side and on the other's [filtered], it's a shame because I love this game much, for a couple of newbies others are [filtered].
Feb 11 2011 06:25 PM UTC (over 1 year)
1. Fixed
lmg atributes!!!!!!
2. a. Decreased duration (the same as a fart in hand)
b. Decreased rate of fire (oslo odin looks like another crap version ar)
c. Decreased damage (used to kill canaries)
d. Increased time to detect spawned player (for when you detect the enemy and broke all the old)
d. Increased cooldown ? 40 seconds before ............ now 39.9
Feb 11 2011 06:41 PM UTC (over 1 year)
Honestly,
You people are crying about turrets and other things that make you not able to dominate pvp maps anymore.
There are other things of greater concern to complain about:
Example:
Why does AUG's with ammo like properties still get used up, when using a second, third or fourth profile that does not have that AUG equipped, or use the skill associated with AUG.
Why can we not un-equip ammo like AUG(combat AUG), or split the stack like we can with Ammo for Weapons?
Why do games start now with 4 people on the same Group... only to have it shutdown due to not enough players...
Why are there randomn disconnected from server messages, when previously these were almost non-existant?
Why did my cat die?
Zulu

Feb 11 2011 06:50 PM UTC (over 1 year)
Quote | IronZulu posted on Feb 11 2011 10:41 AM UTCHonestly,
You people are crying about turrets and other things that make you not able to dominate pvp maps anymore.
There are other things of greater concern to complain about:
Example:
Why did my cat die?
Zulu
My dog ate it.
Feb 11 2011 07:03 PM UTC (over 1 year)
Quote | pmove posted on Feb 11 2011 04:10 PM UTCway to cave in to a bunch of crying newbs. this will not make them stop crying by the way.
i agree (though i can't use turrets so i dun care how it's changed) but, by giving in to people whining about how stuff is too powerful, it just shows the whiners that they can make the devs do anything that want...and for the ppl whining about turrets... They are SUPPOSED to be powerful... to destroy one you should try to use ur brains... i mean... how hard is it to throw a 'nade so that it bounces off a wall and lands beside the turret?...or you could run out and hope that u throw ur 'nade b4 u get butchered. xD
Last Edited on: Feb 11 2011 07:10 PM UTC (May 23 2012, 11:26am GMT)
Feb 11 2011 07:06 PM UTC (over 1 year)
Quote | AkkenaiSenshu posted on Feb 11 2011 11:03 AM UTCQuote | pmove posted on Feb 11 2011 04:10 PM UTCway to cave in to a bunch of crying newbs. this will not make them stop crying by the way.
i agree (though i can't use turrets so i dun care how it's changed) but, by giving in to people whining about how stuff is too powerful, it just shows the whiners that they can make the devs do anything that want... and and for the ppl whining about turrets... They are SUPPOSED to be powerful... to destroy one you should try to use ur brains... i mean... how hard is it to throw a 'nade so that it bounces off a wall and lands beside the turret?...or you could run out and hope that u throw ur 'nade b4 u get butchered. xD
I've never complained about turrets but I will say this. I've hit a turret with 6 rockets and it wasn't destroyed. I have the tough rocket you buy with all the best damage modifcations you can guy for it. And 6 rockets did not destroy the turret.
Personally, I don't have a problem with turrets. Perhaps have it set so they can't be built near spawn points...but other than that...I think they add a necessity for strategy to the game even if they should be easier to destroy.
Feb 11 2011 07:08 PM UTC (over 1 year)
I personally never had a problem destroying turrets, you just needed to move in slowly so you can shoot them and they don't shoot at you...no prob. I was using turrets untill this new patch, now they seem useless. Damn forum shows people in game, but I'm still getting the "server under maintenance" message.
Last Edited on: Feb 11 2011 07:11 PM UTC (May 23 2012, 11:26am GMT)

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1. Fixed text bugs in Rocket and Grenade launcher attachment descriptions
2. Changed Rocket turret attributes
a. Decreased duration
b. Increased rate of fire
c. Decreased damage
d. Increased time to detect spawned player
3. Changed LMG turret attributes
a. Decreased duration
b. Decreased rate of fire
c. Decreased damage
d. Increased cooldown
e. Increased time to detect spawned player.
4. Changed attributes of Grenade Launcher for quest "City Under Threat"
5. Fixed "Five of Hearts" recipe at Transmute Operator
6. Fixed tutorial bug that didn't allow character to progress if the Gunsmith profession was selected
7. Reduced durability effect on Sunglasses
8. Fixed bug with sudden death in CTZ matches
9. Minor improvements to client stability
10. Fixed a bug that prevented free to play users from purchasing the next BleedOut ticket after completing an episode
11. Added Russian subtitles for episodic cut scenes
Last Edited on: Feb 11 2011 01:58 PM UTC (May 23 2012, 11:26am GMT)