The Asylum Crew Click Here For Home Page!!! Join Now!! while we have spots open [Mature 18+ Players Only. Must Speak, Read & Write English & Have Teamspeak 3 For Voice Communications]



Sep 06 2010 02:04 AM UTC (over 1 year)
The Asylum Crew Click Here For Home Page!!! Join Now!! while we have spots open [Mature 18+ Players Only. Must Speak, Read & Write English & Have Teamspeak 3 For Voice Communications]

Sep 06 2010 08:13 AM UTC (over 1 year)
Like the Mobile idea - would make the game less tedious for sure!
I posted this in another thread, but think it works better here, hope you don't mind?
Been thinking about this for a couple days now. There really is NO real reason to actually pay for this game.
Character Slots 3 - Pointless, you have no space to store items for the 2nd character, let alone 3rd. You are forced to pay to be able to use 2nd & 3rd again. You might as well create a free account, at least then you have full space in the ATM to store items, you do not need to pay to use the character.
Combat XP Gain 2x - Really isn't that important, you can level reasonably quickly and don't need it once you get to a certain level.
Loot Drops 3x - Semi useful, but to get decent loot you need to do STP, which this doesn't effect.
ATM Bank Up to 6 - So-so - can just create free accounts and store items there if needs be.
Gold Bars 100/Month - doesn't even touch the sides now.
Pawn Shop (Auction) Less In-game Cost - When you generally put items up for a few thousand, the little extra cost isn't noticeable.
Mail System Less In-game Cost - Who really uses mail to the extent the cost will be to much. Anyone who does is more then likely rich in game and sending mats to Friends.
Tournaments Full - Never heard of a non-premium customer being limited?
Customer Service Full - I honestly doubt there is any difference.
If you offered everyone 3 character slots, but for paying customers, they get ATM per character & the ability to share items - you've just made me renew my membership!
Allowing premium users to create private instances, would be just another big reason to pay for premium.
Allowing premium users to find rare items is increased, would be just another big reason to pay for premium.
The biggest seller is the first, I want premium now!
Last Edited on: Sep 06 2010 10:55 AM UTC (Feb 10 2012, 11:07am GMT)
Sep 06 2010 08:28 AM UTC (over 1 year)
Good post good ideas! keep em coming everyone ![]()
The Asylum Crew Click Here For Home Page!!! Join Now!! while we have spots open [Mature 18+ Players Only. Must Speak, Read & Write English & Have Teamspeak 3 For Voice Communications]

Sep 06 2010 10:45 AM UTC (over 1 year)
I don't think they would integrate something that could allow someone to access everything from one spot and not see all the bits of the virtual city they put so much time and work into creating. Even if you have seen it all, it's still such a waste, and we might as well make it a text-based game.
I'm not trying to bash you or your ideas, but if they integrated that, I would quit.
I think paying members should be able to create matches that are separate from F2P. Paying players have more dedication to the game because their money is going into it, so if we had the OPTIONAL ability to create subscriber-only matches, that'd definitely make things interesting.
The forced multiplayer stockpiles are lame, I agree, especially with the combination of the cutting up of the PvP difficulties. It was completely unnecessary to add that many boundaries. There are fewer pve matches now, yes, but it's offset by the amount of PvP matches because few people want to join lower ranked matches and get the insane penalties against them, so there are too many matches being created. The system was fine before, as Tushy proved, a lower star ranked player had the upper hand still on that of a higher levelled player.
Which brings me to this point. Matches are rated by star rank, not by level. And you don't have to be good to get more stars, just crafty, as I have proved with my 30 star gain in the past few days, and I could have gotten more if I didn't like to talk 2x more than I liked to play.
Anyway, lowbies can get a high star rating and get put into the next average level bracket and be completely merked because they have the disadvantage of having low level gear. There are two ways this can be changed. Have gear be equippable not by level, but by star rating (which would tick a LOT of people off), or make PvP matches be classified by level rather than star rating.
/rant
Sorry that I went OT there, but my train of thought can be strange sometimes. And this has been on my mind for a while.
A few more ideas:
Subscriber-exclusive items: One of the things I love about this game is that free players can get anything a paying member can. It's also one of its weaknesses. But if there were subscriber only items, it would give people more incentive to paying. Look at other games that do this. The free player base will always be larger than the paying player base, but the amount of subscribers and money they're making is nothing to shake a stick at. The current system does not count, because anyone can get gold bars for free.
(and by the way, with the new patch, they boasted the amount of accounts created. Well, guess what. I have over 10 e-mail accounts, and I could create a new account for CrimeCraft with every single one of those if I wanted to. New account doesn't mean new player)
Few exclusive item ideas:
Subscriber-exclusive server: Now, I know that the cost of running a server can be darn high, so this would have to wait until they were still making enough money to run both and pay their employees. But if this were to happen along with other subscriber-exclusive benefits, I bet you there'd be an influx of people upgrading their account.
Sorry Shin. :s Thanks for letting me get that off my chest.
Like this post? Show your support and make me your Patron!
Steam | XFire | Guides
Perdition.cc has expired. Please use the new link for guides.
Sep 06 2010 10:52 AM UTC (over 1 year)
Are you my snip... scooter brotha!?
Akas, Exeter server. Once rank 16 on the pvp life-ladder, now rank 2000 D:
Sep 06 2010 11:06 AM UTC (over 1 year)
Vroom vroom, sista!
I know it sounds silly, and that most people would want to look badass, but it could definitely add a lot of fun to the game in the lobby.
Has anyone LMAO'ed while playing a naked knife riot? Imagine someone scootin around the lobby in their undies while poppin wheelies, doin handstands, Cordovas, or even juggling? We need more humor. Me sprinting circles around random people in the lobby in my lingerie (AKA lobby harassment) is fun and interactive, but that's about it.
Like this post? Show your support and make me your Patron!
Steam | XFire | Guides
Perdition.cc has expired. Please use the new link for guides.
Sep 06 2010 12:08 PM UTC (over 1 year)
I'd rather see less unnecessary features such as scooters, dance, lobby fun & games to reduce server load, so the real side of the game has less lag. That is why I think the mobile idea would serve two purposes - makes missions, phone missions, AH, PvE and so on alot less tedious as you can do it all in one position & it reduce's all the running around so should reduce server load!?!
Sep 06 2010 12:14 PM UTC (over 1 year)
but i like to dance! and i also like runing around you can get a few screens shots i think also they should make it if you use the arrow keys you cycle around your character for frontal screenshots as im tired of standing arround till i get afk status to cycle around to the front that takes a long time to do
Last Edited on: Sep 06 2010 12:14 PM UTC (Feb 10 2012, 11:07am GMT)

Sep 06 2010 07:34 PM UTC (over 1 year)
The game needs more immersion if anything. Removing a need to actually spend time in the city would make me feel a need to quit more then anything else. Hell, me and Akas spent a good thirty minutes or so just walking around the other day, if they opened up a lot of the lobbies, the game would be a lot more fun. And I completely agree with pretty much everything that Avarice said.
Sep 06 2010 08:26 PM UTC (over 1 year)
Quote | BaneKane posted on Sep 06 2010 05:14 AM UTCbut i like to dance! and i also like runing around you can get a few screens shots i think also they should make it if you use the arrow keys you cycle around your character for frontal screenshots as im tired of standing arround till i get afk status to cycle around to the front that takes a long time to do
I played CC when NBR grenades made the bots ignore you, and boro glass made you a rich man. That- and paying attention to the vendor prices on items on the AH.
0 currently reading this topic
Heres a nice thought on increasing your total base subscriptions & giving back to your loyal followers
why not add a couple tool bar icons you know just like the gang tab & mission tab but lets do it for the paying subscribers.
Paying players should be able to access Mail & Bank Vault without having to go to the mailbox & without having to track down an ATM this would add some extra features & intiative to upgrade to paying, & get rid of the annoying run around time making it more fun & making you vogester abit more cash in the process.
You can even go as far as to charge gold bars for this option
100gb for a perm ability to access ones mobile mailbox & atm
& as an added bonus you can add something in like a Cell phone [Players can access jobs & missions from it mobile as well an even cooler step would be to have those who access this to have it animated like a players avatar is using a cell phone when they enter this tab] kinda like a emote but only when you access the jobs & atm & mail box <--- the animated process would let others in lobby know they are busy accessing these things as well.
Its really full of win if you think about it both for you & for us.
You really need to add more player incentives to make F2P accounts want to upgrade :)
Last Edited on: Sep 06 2010 02:10 AM UTC (Feb 10 2012, 11:07am GMT)