As the title describes, there's some minor changes I'd like to see in game that might improve certain things.
1) Jobs/missions (mostly phone missions) progress meter. Would it be too much to ask instead of having a "dial" system, have actual numerics so we know exactly how far we are from completion? For instance: Kill 20 players with 'x' weapon: 17/20 instead of having to estimate.
2) Entering an instance/attempting to join a battle: can we bring back a part of the way joining games used to be? I like the new system for finding a battle, now that I've gotten used to it, but I can't see how many players we would need nor how many are joining. My gripe about this is that before with the old system, I used to be able to roughly gauge if I had time to go smoke, use the bathroom really quickly, etc.
3) Adding deaths/assists/gametype relevance (points captured, flags returned/captured/money stolen/etc.) to the scoreboard. This might create more smack talking in-game than there already is, but it might be helpful to know how well teammates are doing, especially in tournaments. Currently people can only see others' kills so it gets quite annoying when people are mouthing off when your score is coming from something like 1 kill and 50 assists or 0 kills with 15 flag returns.
There's probably more minor things but even if there are, it's more aesthetic type stuff.
As the title describes, there's some minor changes I'd like to see in game that might improve certain things.
1) Jobs/missions (mostly phone missions) progress meter. Would it be too much to ask instead of having a "dial" system, have actual numerics so we know exactly how far we are from completion? For instance: Kill 20 players with 'x' weapon: 17/20 instead of having to estimate.
2) Entering an instance/attempting to join a battle: can we bring back a part of the way joining games used to be? I like the new system for finding a battle, now that I've gotten used to it, but I can't see how many players we would need nor how many are joining. My gripe about this is that before with the old system, I used to be able to roughly gauge if I had time to go smoke, use the bathroom really quickly, etc.
3) Adding deaths/assists/gametype relevance (points captured, flags returned/captured/money stolen/etc.) to the scoreboard. This might create more smack talking in-game than there already is, but it might be helpful to know how well teammates are doing, especially in tournaments. Currently people can only see others' kills so it gets quite annoying when people are mouthing off when your score is coming from something like 1 kill and 50 assists or 0 kills with 15 flag returns.
There's probably more minor things but even if there are, it's more aesthetic type stuff.