


Dec 05 2011 01:01 AM UTC (6 months)
Dec 05 2011 01:07 AM UTC (6 months)
Well, I made two threads with that topic already. No responses at all.
But this was asked many times by many players.
IMO:
Rollback Classes (lose like 10-20% of the invested cash): +1
Rollback Abiliets (lose like 10-20% of the invested cash) +1
Last Edited on: Dec 05 2011 02:02 AM UTC (171 Days ago)
Dec 05 2011 01:08 AM UTC (6 months)
I made this thread before reading the others (my mistake) - I completely agree with you though.
Last Edited on: Dec 05 2011 01:17 AM UTC (171 Days ago)

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I hope you guys who create, code and update the game consider this -
Please add the option for rollback on classes. I can't think of any reason not to, to be honest.
This would also mean people might keep a "class fund" and use difference classes more often.
Clever, huh?
Really - if you add the option for the roll back, everyone is happy. The players who like the class system as it is are happy, as they can use the different classes way more often. Seeing as you can only use one class at a time, I don't see how this could tactically hurt the game (you can't buy a class in an instance, for example).
The players who are indifferent about the class system or are unhappy with their class purchases get their money back - meaning they will be able to experiment with the classes knowing what they are getting.
The players who don't like or use the class system are unaffected, and don't have to listen to those who want the changes ...
The mods, developers and people at Vogster are happy because everyone gets the perfect solution and we all live happily ever after. :)
Last Edited on: Dec 05 2011 01:18 AM UTC (171 Days ago)