

Nov 15 2011 01:53 AM UTC (6 months)
Nov 15 2011 03:29 AM UTC (6 months)
1- Does the critial x2, x3 or xZ the normal dmg ?
Depends on the boost itself. For example, if it was 50% critical hit per damage, it increase your weapon dmg by 50% it's total dmg.
Let's say your weapon deal 30 dmg per bullet. So it was 150/100 * 30 = 45 dmg
2- Does the critial apply to each bullet ? ie : lets say 20% per pellet for a SG ?
It only apply to the bullet that deal the critical hit
Nov 15 2011 02:26 PM UTC (6 months)
Quote | DrSeptimus posted on Nov 15 2011 03:29 AM UTC1- Does the critial x2, x3 or xZ the normal dmg ?
Depends on the boost itself. For example, if it was 50% critical hit per damage, it increase your weapon dmg by 50% it's total dmg.
Let's say your weapon deal 30 dmg per bullet. So it was 150/100 * 30 = 45 dmg
2- Does the critial apply to each bullet ? ie : lets say 20% per pellet for a SG ?
It only apply to the bullet that deal the critical hit
1- Ok but i saw some boost that only said :''17% critical hit chance'' while other said '' 8% critital hit chance & +43% to critical hit damage.
That is why i wonder if the is a ''basic'' dmg modifier for a critical hit...![]()
2- Ok so each pellet would have a chance of doing critical damage because the boost apply to 'every' bullet right ?
Thx alote !
Nov 15 2011 06:33 PM UTC (6 months)
If you really want to test it out, make a private match with a friend, keep the logs open and give eachother a good amount of shots to the torso with no armor on.
Critical hits are a natural occurrance, but we normally do not notice because they usually happen in the middle of combat. You can increase the chance (the base of which is currently unknown to me) by the use of boosts.
Critical hit increase chance increases the ability to crit by adding the percentage to the base chance to crit.
Critical hit damage increase increases the damage of those critical hits (so instead of say 15% more damage than a normal shot you're doing 25% more post-boosting).
P.s. All damage done that is greater than 200 automatically counts as a critical hit.
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Nov 16 2011 01:38 PM UTC (6 months)
Alright. Merci beaucoup Avarice !
That is exactly what a wanted to know. Once those element are tested, i'll post the results on the forum with all the protocole used (weapon used, freaquence of critical, critial damage, etc.)
I juste dont know if it will appear as ''Critical'' in the combat log... or if i'll simply see a dmg upgrade on 1 shot vs the rest. We will see ! ![]()
Nov 16 2011 07:53 PM UTC (6 months)
Quote | diachilon posted on Nov 16 2011 05:38 AM UTCAlright. Merci beaucoup Avarice !
That is exactly what a wanted to know. Once those element are tested, i'll post the results on the forum with all the protocole used (weapon used, freaquence of critical, critial damage, etc.)
I juste dont know if it will appear as ''Critical'' in the combat log... or if i'll simply see a dmg upgrade on 1 shot vs the rest. We will see !
If an critical hit occur, it would show Critical Hit in damage indicator.
At the log, it would show the damage greather than all those normal shots such as 7,7,7,14,7,7,7
Nov 20 2011 12:05 PM UTC (6 months)
it doesn't show anything about critical damage however that doesn't mean it doesn't exist :)
if you check the damage you will usually get higher damage than usual just like DrSeptimus said >>
Nov 25 2011 03:09 AM UTC (6 months)
Its double the damage from your normal hit, rounded down, perhaps you hit 20 to an enemy at the body, if critical hit its 40, its sometimes half the damage more you normally hit tho.
Last Edited on: Nov 25 2011 03:12 AM UTC (181 Days ago)
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I was wandering how does the ''critical hit'' system works ?
For exemple, if i take the boost that give me 20% crit chance PER hit :
1- Does the critial x2, x3 or xZ the normal dmg ?
2- Does the critial apply to each bullet ? ie : lets say 20% per pellet for a SG ?
Thx alote !